CMIS 1301 Programming for Games I
Credit Hours 3.0
Prerequisites MATH 1113 C or higher
Description

An introduction to game programming with C#.

CMIS 1302 Programming for Games 2
Credit Hours 3.0
Prerequisites CMIS 1301 or CSC 1301 with a C or higher
Description

An introduction to game programming with game engine Unity and C#.

CMIS 2000 Introduction to On-Set Film Production
Credit Hours 6.0
Description

An introduction to professional on-set film procedures, standards, and organization. Taught in conjunction with the Georgia Film Academy.

CMIS 2001 Georgia Film Academy Semester on Set
Credit Hours 6.0
Prerequisites CMIS 2000 with a C or higher
Description

An on-set professional film production semester experience, under the supervision of the Georgia Film Academy. This course may include a Signature Experience component.

CMIS 2100 Introduction to Games Industries
Credit Hours 3.0
Description

Survey of the history of games and the games industries, addressing physical and digital games in their industrial and critical contexts. Assignments explore the creation, marketing, and afterlives of popular videogames.

CMIS 3150 Game Programming and Development I
Credit Hours 3.0
Description

Introduction to methods of programming a two-dimensional game design using a high-level computer language and development environment. Game engine workflow for code production, game assets and testing human play. Exploration of critical texts on theories of play, testing and engineering practice of game development. Course primarily designed for BIS in Game Design and Development. Allied disciplines may also enroll.

CMIS 4000 New Ventures in Creative Media
Credit Hours 3.0
Description

Introduction to methods in creative problem solving, innovation, and human-centered “design thinking.” Ideation models will be applied to conceptualize creative media technologies, business models, and content as potential business ventures. Identification of the needs and desires of audiences and customers will be obtained by observation and interview techniques. Through collaborative and individual projects, students will create multiple concept documents that will be used to test the opportunities and needs they have identified.

CMIS 4005 Media Entrepreneurship Proseminar
Credit Hours 1.0 - 3.0
Description

The seminar course provides a weekly in-depth survey of a relevant topic in media entrepreneurship, industry or innovation and the diversity of perspectives relating to that topic. Students will be given the opportunity to pitch their ideas regarding customers, financials and innovation.

CMIS 4010 Media Business Development
Credit Hours 3.0
Prerequisites CMIS 4000 with a C or higher
Description

This class is concentrated on taking a concept and transforming it into an actualized prototype or alpha product. You will work with visualizing techniques, peer critique, and prototyping methods to transform your ideas into working models that can be tested, transformed, and iteratively designed. You will pitch ideas, respond to critiques, find partners, and take your product into the final phases of alpha development. You will develop skills in understanding your potential customer segments, resources, partners, and revenue streams.

CMIS 4030 Managing the Creative Enterprise
Credit Hours 3.0
Prerequisites JOUR 3060 with a C or higher
Description

Planning, organizing, coordinating, controlling, and marketing media entities. This course is designed to track and assess current business trends and strategies in light of digital applications for the production and distribution of media.

CMIS 4050 Producing for Television
Credit Hours 3.0
Description

Provides detailed analysis of the creative, technical, and financial aspects of making and delivering a project for television. Includes finding buyers and financiers; overseeing scripting, casting, crew hiring, and location selection and management; and distribution.

CMIS 4055 Advanced Producing Television / Greenlight
Credit Hours 3.0
Prerequisites CMIS 4050 with a C or higher and approval of instructor
Description

Workshop course that prepares students to develop proposals for scripted or unscripted television programs, including a written script. Students will work individually or in groups to develop a marketing strategy outline tailored to a specific outlet.

CMIS 4060 Designing Immersive Media Experiences
Credit Hours 4.0
Description

In this course, you will learn to construct an environment (real or virtual) which communicates clearly through the use of space, time, sound, and lighting. You will deepen your understanding or multisensory design language and learn multiple modes of storytelling and narrative development as applied to large and small environments and immersive worlds. By approaching experience design as a testable quality, you will learn how to adjust parameters of your creations to the needs of the user.

CMIS 4070 Media Analytics
Credit Hours 3.0
Prerequisites MATH 1070 or equivalent with a C or higher
Description

An introduction to media analytics using tools such as R. The data include popular social media platforms such as Twitter and Facebook as well as news articles. Students will also learn how to present results via data visualization.

CMIS 4080 Cross-Media Design
Credit Hours 3.0
Description

An introduction to the principles and practices of designing for multiple media and platforms. The covered media platforms include textual media (books and magazines), electronic media (TV, movies, and music), digital media (games, web, social media), and environmental media (mobile devices).

CMIS 4090 Leading a Non-profit Arts Organization
Credit Hours 3.0
Prerequisites ENGL 1102 with a C or higher
Description

Explores a broad range of topics to build competencies related to the successful leadership of a non-profit arts organization.

CMIS 4100 Game Design
Credit Hours 4.0
Description

Covers major aspects of game design such as challenges, gameplay, actions, core mechanics, worlds, characters, game balancing, user interfaces, and game genres. Cross-listed with CSC 4821.

CMIS 4110 Game Design II
Credit Hours 4.0
Prerequisites CMIS 4100 with a C or higher
Description

This seminar covers advanced game design topics such as emotions in games,level design, and mobile game design. Students will improve on, expand, and complete the game design project they started in CMIS 4100.

CMIS 4120 Game Programming and Development II
Credit Hours 3.0
Prerequisites CMIS 3150 with a C or higher
Description

Advanced methods and models of game design with a high-level computer language and development environment. Workflow for programming production, physics and particle programming, implementation of finite state machine, motion capture, artificial intelligence and game data computation. Course primarily designed for BIS in Game Design and Development. Allied disciplines may also enroll.

CMIS 4140 Computer Graphics Imaging
Credit Hours 4.0
Prerequisites CMIS 4100 and CMIS 4120, each with a C or higher; or consent of instructor
Description

Study the theories, techniques and tools for creating 3D graphics content. Topics include 3D modeling, camera, lighting, materials, texture mapping, physics-based modeling, basic animation, and rendering techniques (such as tracing and radiosity). Cross-listed with CSC 4840 and FLME 4840.

CMIS 4160 Computer Animation
Credit Hours 4.0
Prerequisites CMIS 4100 and CMIS 4120, each with a C or higher; or consent of instructor
Description

This course focuses on the basics of three-dimensional computer animation, including 3D modeling, lighting, texture mapping, key framing, character animation, rigid and soft body dynamics, particles, cloth, hair, and fluid. Cross-listed with CSC 4841.

CMIS 4180 Visual Effects
Credit Hours 3.0
Prerequisites Game programming experience required: CSC 1302 with a C or higher for Computer Science majors; CSC 2302 with a C or higher for non-CSC majors
Description

Introduction to methods and practice of visual effects for film and video games. Techniques and creative processes in motion capture, compositing, particle displacement, typographic, photographic and interface effects will be explored through production assignments in design and implementation for interactive levels and “cut-scene” sequences. Productions supplemented by critical readings on game play, modeling and simulation.

CMIS 4200 Data Visualization
Credit Hours 4.0
Prerequisites For computer science majors, CSC 2310 with grade of C or higher; for all other majors, consent of instructor
Description

Data visualization is about displaying data in visual forms (e.g., charts, diagrams, 3D models). Topics include theoretical bases (e.g., Gestalt theory, visual attention, visual complexity theories), visualization techniques (interactive maps, time series charts, scatterplot maps, trees, networks, graphs), and visualization tools (Google Chart Tools, Processing). Students will learn basic visualization principles, how to choose the right display for specific purposes, and develop interactive features for user interfaces.

CMIS 4300 Game Asset Pipeline
Credit Hours 4.0
Prerequisites Either CMIS 4100, CMIS 4140, or CMIS 4160 (each with a C or higher)
Description

This course introduces students to the game asset production pipeline. Game assets include 2D art, 3D models, textures, animations, sound effects, and dialogues. The game pipeline includes planning (design, concept art), production (3D models, textures, sound), and integration.

CMIS 4310 Virtual Production Pipeline
Credit Hours 4.0
Prerequisites Instructor permission only
Description

Introduces the software production pipeline for non-linear animation that allows rapid creation of virtual environments, characters, camera and lighting perspectives that can be used in virtual and augmented reality and video game creation.

CMIS 4315 Advanced Virtual Production Pipeline
Credit Hours 4.0
Prerequisites Approval of instructor
Description

This course focuses on advanced virtual environment production. Students will be trained to create and deploy a virtual reality application. They will understand the physical principles of VR and use that knowledge to create a VR application with Unity, UE4, and Reallusion content generation tools.

CMIS 4320 Advanced Digital Post Production for TV
Credit Hours 4.0
Prerequisites Instructor permission only
Description

Working collaboratively with professional sound designers and visual effects artists, students participate in professional-quality postproduction for TV distribution.

CMIS 4350 Advanced Media Technology Practicum
Credit Hours 2.0
Prerequisites Approval of instructor
Description

This course includes faculty-supervised project work that trains students for corporate-connected work on virtual reality, game design, and other advanced media technology systems. Students generate client-connected portfolio content and receive skills training in CMII studio systems. Course may be repeated up to three times (maximum of six hours). May include a Signature Experience component.

CMIS 4600 Introduction to the Music Industry
Credit Hours 2.0
Prerequisites ENGL 1102 with a C or higher
Description

A survey course in which students examine processes involved in the creation and consumption of music, and the vital roles individuals play in creating, managing, marketing and distributing musical products to the consumer. Topics will include but not be limited to the roles of artists, engineers, managers, promoters, producers and lawyers, as well as music licensing, retail and physical/digital distribution operations.

CMIS 4610 Promotion of Recorded Music
Credit Hours 2.0
Prerequisites CMIS 4600 with a C or higher
Description

Study of how the record industry relates to and makes use of various media to bring recorded music to its intended market. The course examines record promotion strategies and techniques and the environment within which promotion representatives, radio programmers and various media interact. Cross-listed with MTM 3020.

CMIS 4620 Marketing and Branch Sales in the Music Industry
Credit Hours 3.0
Prerequisites CMIS 4600 with a C or higher
Description

This course surveys the processes involved in the marketing of music. Topics will include but not be limited to music marketing organizations, streaming, retail chain operations, branch distribution, International markets and marketing music on the internet. The globalization of music and its future as a business entity will also be examined. (Same as MTM 3030.).

CMIS 4630 Legal Aspects of the Music Industry
Credit Hours 3.0
Prerequisites CMIS 4600 or MTM 3010 with a C or higher
Description

The course provides basic knowledge of legal issues relevant to the music industry. Students will learn key terminology of the music business and will gain industry acumen as it relates to legal issues in music and entertainment law. Cross-listed with MTM 3050.

CMIS 4640 Music Copyright and Publishing
Credit Hours 3.0
Prerequisites CMIS 4600 with a C or higher
Description

An examination of the processes of songwriting and music publishing and administration, performance and mechanical royalties, copyright law, income sources, contractual agreements, licensing and foreign rights will be covered. Emphasis will be placed on how music publishing works in the digital, print, broadcast media, film, video, recording and advertising industries. (Same as MTM 3300.).

CMIS 4660 Artist Representation in the Music Industry
Credit Hours 2.0
Prerequisites CMIS 4600 with a C or higher
Description

This course focuses on the responsibilities of the personal and business manager, booking agent, and other representatives as they relate to the development of artists’ careers. Topics include contract negotiation, promotional packages, and securing employment within the music industry. Cross-listed with MTM 3450.

CMIS 4670 Entrepreneurship in the Music Industry
Credit Hours 3.0
Prerequisites CMIS 4600 with a C or higher
Description

Designed for students wanting to form a media business. Theoretical and practical applications in starting and maintaining a new business. Students will identify key terminology associated with entrepreneurship and possess industry acumen related to music and entertainment. Focus on the business plan elements including concept definition, revenue, competition and target consumers, business entity selection, share distribution, IP, accounting and venture capital. (Same as MTM 3440.).

CMIS 4680 Social Media for Music & Entertainment
Credit Hours 3.0
Prerequisites CMIS 4600, with a “C” or higher
Description

(The course has been designed explicitly to build on the content of CMIS 4600). Provides students with foundation and platform for how an artist’s or entertainer’s team would approach a social media marketing strategy and execute promotional strategy. Covers all key areas that comprise a holistic social media ecosystem.

CMIS 4870 Honors Thesis I
Credit Hours 1.0 - 6.0
Prerequisites Good standing with the Honors College and consent of instructor
Description

Readings or research preparatory to honors thesis or creative project. Signature Experience course.

CMIS 4880 Honors Thesis II
Credit Hours 1.0 - 6.0
Prerequisites Good standing with the Honors College, and consent of instructor
Description

Writing or production of an honors thesis or creative project. Signature Experience course.

CMIS 4910 Special Topics in Creative Media CTW
Credit Hours 3.0
Description

May be repeated if topics vary. A maximum of six credit hours may be applied to a BIS concentration plan of study. This course emphasizes critical thinking by focusing on the iterative logics of creative media design thinking and research focused on complex creative media industries. Meets the senior capstone requirement and Critical Thinking Through Writing (CTW) requirement for the BIS Media Entrepreneurship concentration.

CMIS 4914 Special Topics in Media/Arts Entrepreneurship
Credit Hours 3.0
Description

May be repeated if topics vary. A maximum of six credit hours may be applied to a BIS concentration plan of study.

CMIS 4915 Special Topics in Advanced Technology Content Production
Credit Hours 3.0 - 4.0
Description

May be repeated if topics vary. A maximum of six credit hours may be applied to a BIS concentration plan of study.

CMIS 4980 Internship
Credit Hours 1.0 - 6.0
Description

Only students who have met the relevant BIS concentration eligibility requirements may enroll in this course without department approval. Representative field experiences in media and creative industries project work. This course may include a Signature Experience component.

CMIS 4999 Directed Readings
Credit Hours 1.0 - 4.0
Description

Writing or production of a research or creative project otherwise not catalog available. May be repeated, but only 6 CH can credit to a CMII-coordinated degree program.